São Paulo, Brazil

About

We are three creators in São Paulo, Brazil, and Fulgur Studio is where our ideas collide. We make action games with big-studio polish and small-studio soul.

We work in short cycles: prototype, test, tweak and test again, until the game feels right. We use open-source technology (Godot) and automated testing to iterate fast without compromising quality.

How we work

  1. Game feel comes first.

    Every hit has weight, sound and feedback. If it isn't fun to play, it doesn't ship.

  2. Systems that work together.

    Simple rules interact to create plays even we didn't see coming.

  3. Handcrafted. Tested relentlessly.

    Thousands of simulated runs and real playtests behind every decision.

Want to talk to us?